And so if you imagine the game running like a bicycle wheel with the spokes, if something happened in between a spoke, it wouldn't really click over. The original game, like a lot of older games, ran on frames and not time. 'There is a lot about the old game's feel. D2 Resurrected's principal designer Rob Gallerani explains:
Luckily, the remaster will preserve the breakpoint system. This lead to some pretty godly builds, and breakpoints are kind of a science for high-level D2 play. The underpinning core logic remains the same, though, allowing breakpoint builds.Īlthough the game ran at 25FPS, gamers could stack boosted upgrades like IAS (increased attack speed), FBR (faster block rate), FCR (faster cast rate), and others like FHR (faster hit recovery) to 'break' the animation barrier the characters animations could technically go past their limitations. The game runs at 25 FPS, and the new Resurrected remaster will also be sourced on the 25FPS timings of the original despite running at higher frame rates on consoles and PC (it can hit uncapped FPS at 8K resolution on PC).
Diablo II's breakpoints can be pretty fun to manipulate.